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possibility to activate the engine internal guidance system for missiles
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Description

some way to activate the engine internal guidance system for script created missiles would be really helpful in some circumstances. (i'm talking about the system you have when you lock a vehicle with the right mouse button with the titan launcher)

something like setMissileTarget would be great.

missile = createVehicle ["M_Titan_AT", getMarkerPos "missile1Marker", [], 0, "FLY"];

missile setMissileTarget EnemyTankTarget

Details

Legacy ID
1794746781
Severity
None
Resolution
Open
Reproducibility
Always
Category
Scripting
Additional Information

Feature request

Event Timeline

Moerderhoschi edited Additional Information. (Show Details)
Moerderhoschi set Category to Scripting.
Moerderhoschi set Reproducibility to Always.
Moerderhoschi set Severity to None.
Moerderhoschi set Resolution to Open.
Moerderhoschi set Legacy ID to 1794746781.May 7 2016, 8:13 PM