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Player takes damage when in the gunner seat of a mortar being fired
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Description

When a player is in the gunner seat of a static mortar, and that mortar is fired, the player takes some damage. This happens particularly when at a high elevation and the muzzle is closest to the player. Occurs when all types of ammunition is fired from any static mortar.

Video: https://www.youtube.com/watch?v=lGrcGkW_bmI

Details

Legacy ID
1296682037
Severity
None
Resolution
Open
Reproducibility
Always
Category
Other
Steps To Reproduce

Place down a manned mortar (Or empty mortar and a player)
Set the mortar at around 75 degrees elevation
Fire

Event Timeline

Soldierman edited Additional Information. (Show Details)
Soldierman set Category to Other.
Soldierman set Reproducibility to Always.
Soldierman set Severity to None.
Soldierman set Resolution to Open.
Soldierman set Legacy ID to 1296682037.May 7 2016, 8:12 PM
Bohemia added a subscriber: Bohemia.May 7 2016, 8:12 PM

Cannot reproduce at any elevation. Are you using some mod?

The damage still occurs in vanilla arma its just not visible with its medical system. With CSE running you will see this damage. If you follow the video it will show you that damage is being taken even in vanilla.

Maybe damage are to little. I never die beacuse of this and never get hurt to need a heal. In other word this isnt serious bug

d3nn16 added a subscriber: d3nn16.May 7 2016, 8:12 PM
d3nn16 added a comment.Feb 2 2015, 7:06 PM

I confirm the issue, however it only happens if you use mortar optics and not artillery computer. After shooting the 4 mags with the mortar optics I got killed.

thats beacuse game is require to use artillery computer. There are few users that can calculate required elevation (there is video guides on YT). I recomend to use art computer, but i can say that i also reproduced that finally

Toxim added a subscriber: Toxim.May 7 2016, 8:12 PM
Toxim added a comment.Feb 13 2015, 9:29 AM

Can confirm. I have also lately used the first person mortar optics, with this handy arty firing solution calculator http://a3arty.arma3.no/ and every fired HE round damages the player.
The damage received from one HE round varies between 0.02 and 0.04.
After firing all HE rounds i had received 0.678469 damage.
Damages both player and the mortar, no difference between 1st person and 3rd person. Happens on flat and uneven surface.

Using the artillery computer no damage sustained.
Vanilla game, no addons.

I confirm also.
Very annoying.
Could this issue be assigned ?

it seems to happen after patch 1.38
http://dev.arma3.com/post/spotrep-00038
"Fixed: PhysX static weapons are not ‘sleeping’"