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Window glass destruction is inconsistent - list of affected buildings inside
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Description

Certain windows take a lot of damage before they are destroyed. Even within the same house some windows break easily (2-3 shots 7.62x51mm) while others are more resistant to damage (9 shots 7.62x51mm).

I'd expect most glass windows to break after only a few shots.

List of affected houses (possibly incomplete):
i_house_big_01_v1_f
i_house_big_02_v1_f
i_house_small_02_v1_f
i_house_small_03_v1_f
i_shop_01_v1_f
i_shop_02_v1_f

Details

Legacy ID
2401307280
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Structures
Steps To Reproduce

Find one of the affected houses listed above and notice the amount of damage it takes to destroy the windows

Event Timeline

pops edited Steps To Reproduce. (Show Details)Jan 20 2015, 2:59 PM
pops edited Additional Information. (Show Details)
pops set Category to Visual-Structures.
pops set Reproducibility to Always.
pops set Severity to None.
pops set Resolution to Open.
pops set Legacy ID to 2401307280.May 7 2016, 8:07 PM
pops added a subscriber: pops.May 7 2016, 8:07 PM
pops added a comment.Feb 25 2015, 4:12 PM

I noticed that, if you want to destroy a window, it's always quicker to shoot the window frame not the window itself. the connected window will then break in 1-2 shots. Maybe it has something to do with bullet ricochet.

Orcinus added a subscriber: Orcinus.May 7 2016, 8:07 PM

+1. Sneaking up to a window to pot-shot an enemy then finding the glass is damn near unbreakable is a real bummer.

Thanks for the tip, pops, I'll keep that in mind :)