Page MenuHomeFeedback Tracker

No ORBAT.CFG in FSMEditor
Closed, ResolvedPublic

Description

I'd like to compile an ORBAT FSM - can we get an ORBAT.cfg in the FSMEditor please? As well, at present, there's a bug with custom ORBAT markers which are called from the description.ext. They work fine to start with, but when you load a game, they disappear and cannot be viewed (there's a separate ticket for this). My point being, if there was an ORBAT.cfg that would allow for the compiling of an FSM, I believe it would enable us in the community to produce a workaround, using the tried and tested method of an ORBAT FSM, which has been used in the East Wind campaign. :)

Details

Legacy ID
896610037
Severity
None
Resolution
Fixed
Reproducibility
N/A
Category
Tools
Additional Information

Event Timeline

Bohemia edited Steps To Reproduce. (Show Details)Jan 10 2015, 9:18 PM
Bohemia edited Additional Information. (Show Details)
Bohemia set Category to Tools.
Bohemia set Reproducibility to N/A.
Bohemia set Severity to None.
Bohemia set Resolution to Fixed.
Bohemia set Legacy ID to 896610037.May 7 2016, 8:04 PM

Like I wrote here (see link), the config you're asking for should be part of the first release of FSMEditor for Arma 3 tools, just a matter of time.

link: http://forums.bistudio.com/showthread.php?176221-REQUEST-FSM-Config-quot-campaignFSMA3-cfg-quot&p=2853202&viewfull=1#post2853202

Bohemia added a subscriber: Bohemia.May 7 2016, 8:04 PM

That's great news! Really glad to hear! Thanks ever so much for the response :)

As I told you, FSMEditor and the requested config have been released in latest update of the tools :)

http://forums.bistudio.com/showthread.php?179347-Tools-Development-Branch-Changelog&p=2858177&viewfull=1#post2858177