Page MenuHomeFeedback Tracker

Falling fences do not have any physical impact in the game.
New, WishlistPublic

Description

In the game all stone fences, after the explosion/collision with heavy vehicle, can sometimes fall on the ground. Unfortunately it is poorly implemented in the game. Any unit in the game, always passes through already fallen fence. Visually this moment always looks ugly and not realistic for any players.

Bad items:

The fallen object do not physically exist in the game. It cannot be used as a shelter or as a podium/surface for fire.

If the stone fence is falling on the player or any soldier, it does not damage any soldier.

Fallen fence has is not always the correct position on the ground. Sometimes it hangs in the emptyness.

During falling of stone fence, does not exist the any effects(sound or dust cloud) Unquestionably, these details can be decorate the any game.

The lack of physics, creates the preconditions for cheating. Any soldier can easily hide itself inside of this fallen object (in the prone position) and will kill with impunity, because will not be noticed.

{F25386} {F25387} {F25388} {F25389}

Details

Legacy ID
2781754212
Severity
None
Resolution
Open
Reproducibility
Always
Category
Game Physics
Additional Information

Event Timeline

mickeymen edited Additional Information. (Show Details)
mickeymen set Category to Game Physics.
mickeymen set Reproducibility to Always.
mickeymen set Severity to None.
mickeymen set Resolution to Open.
mickeymen set Legacy ID to 2781754212.May 7 2016, 8:04 PM
Bohemia added a subscriber: Bohemia.May 7 2016, 8:04 PM

Hey, welcome to Arma Game you need to get used to this. This is since Operation flashpoint (very first part). Engine maded for A3 doesnt really allow to fix your problems, only #2 can be fixed. Very good sound of falling ojects and other stuff, which BI forgot to add is delivered from this mod :
http://jsrs-studios.com/index.php/component/k2/item/33-jsrs3-dragonfyre (GO TO DOWNLOAD SECTION)