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RESOLVED in 1.76
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Description

If a player has a mine-detector and detects a mine within radius, then he says to himself about it! For the player, this moment looks silly. I think mine-detector in the moment of detection enemy mine, should have special sound signal.
At this, not necessary to remove the voice of the player-character - "I see mine". BIS, you can leave It in some cases.
Thus the player will always respond to danger mines, during the special signal and this moment, will seem more realistic.

Details

Legacy ID
2307826878
Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
Sound

Event Timeline

mickeymen edited Steps To Reproduce. (Show Details)Jan 8 2015, 9:45 PM
mickeymen edited Additional Information. (Show Details)
mickeymen set Category to Sound.
mickeymen set Reproducibility to Always.
mickeymen set Severity to None.
mickeymen set Resolution to Open.
mickeymen set Legacy ID to 2307826878.May 7 2016, 8:04 PM
mickeymen renamed this task from Mine-detector upon detection of mines should have special sound signal. to Mine-detector has no beep..Jul 25 2016, 11:57 AM
mickeymen updated the task description. (Show Details)
mickeymen edited Steps To Reproduce. (Show Details)
mickeymen edited Additional Information. (Show Details)
mickeymen set Operating System to Windows 7.
mickeymen added a comment.EditedAug 3 2017, 10:58 AM

24-07-2017
EXE rev. 142417 (game)
EXE rev. 142417 (launcher)
Size: ~90 MB (depends on Apex ownership)

DATA
Added: A "Recompile Selected" button is now available in the Functions Viewer
Fixed: The dot in GL sights was visible outside the sights
Added: The Mine Detector now features audio cues (the distance and direction of unrevealed mines are now both represented while the tool is in player's inventory)

ENGINE
Added: A new "displayNameMFDFormat" magazine config parameter (example: displayNameMFDFormat = "A%1C", %1 for ammo count, %2 remaining mags count, %3 total mags count, %4 mag capacity)
Added: A new "ammoFormat" MFD source
Added: New "reloadMagazine" and "ammoRandom" pylon/pylonObject animation sources

ALLELUIA!
ALLELUIA!
ALLELUIA!

finally After 2.5 years this should happen

mickeymen renamed this task from Mine-detector has no beep. to RESOLVED in 1.76.Sep 21 2017, 2:41 PM