Here are some suggestions to improve the way games are setup on MP servers. These are related to server difficulties settings (eg: Recruit, Regular, Veteran, Elite).
- allow more difficulty profiles (not limited to the 4 profiles recruit/regular/veteran/elite (since veteran and elite force some settings disabled some admins only use recruit and regular)
- allow admin to change difficulty settings individually (bypassing server defined profiles)
- players can check the settings at any time (as for "PARAMETERS" settings, where values are displayed in the Log section of ingame briefing)
- fix difficulty settings issues
- http://feedback.arma3.com/view.php?id=12839
- http://feedback.arma3.com/view.php?id=16187
- http://feedback.arma3.com/view.php?id=18967
- http://feedback.arma3.com/view.php?id=14848
- http://feedback.arma3.com/view.php?id=17875
- http://feedback.arma3.com/view.php?id=18061
- http://feedback.arma3.com/view.php?id=9383
- http://feedback.arma3.com/view.php?id=18365
- http://feedback.arma3.com/view.php?id=21104
- http://feedback.arma3.com/view.php?id=17159
- add more difficulty settings that are forced by server
- planned/random dynamic weather
- terrain/object/shadow distance view
- thermal imaging (change by weapon/vehicle type)
- http://feedback.arma3.com/view.php?id=15350
- http://feedback.arma3.com/view.php?id=15674
- http://feedback.arma3.com/view.php?id=21555
- http://feedback.arma3.com/view.php?id=16718