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C0000005 ACCESS_VIOLATION at 010F9D23
Closed, ResolvedPublic

Description

Crash when entering LAN host. {F25163} {F25164}

Details

Legacy ID
2649803195
Severity
None
Resolution
Not Fixable
Reproducibility
Always
Category
Game Crash
Steps To Reproduce

Launch game
Select Play
Select Multiplayer
Select New
Select OK

Additional Information

Files attached.

Event Timeline

Rellikplug edited Additional Information. (Show Details)
Rellikplug set Category to Game Crash.
Rellikplug set Reproducibility to Always.
Rellikplug set Severity to None.
Rellikplug set Resolution to Not Fixable.
Rellikplug set Legacy ID to 2649803195.May 7 2016, 7:51 PM
Rellikplug edited a custom field.

Hello,
could you please upload new crashdumps without -nologs parameter? Parameter -nologs prevents errors being recorded to rpt.
Also, is it possible to upload your Dx-Diag file?
You can find how to get your file here:
http://www.matrixgames.com/forums/tm.asp?m=1597548
Thank you

Of course, I had intended to remove the param but forgot. New crash rtp files inbound in an hour or so. Dx-diag has been uploaded.

New crash dump files uploaded.

It seems that there is something wrong with your data. Could you please verify your game cache and create new ingame profile?
https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335

Creating a new profile has resolved the crash.

I have narrowed the cause of the crash to be the presence of a mission in the mpmissions folder. What could I have done in the mission files to cause the game to crash when loading into a LAN host to edit.

Do you happen to have the mission? We would definitely use it.

Mission files uploaded.

There is a mistake in the mission config which makes Arma perform an emergency shutdown. This could be repaired only by mission author. Closing this ticket, thank you a lot for the cooperation.

Could you enlighten me as to what this mistake is? I have created this mission by porting an existing mission from Altis to Sratis. It was working fine and I was adding to the paramsArray in the description.ext when the crash started. Is it something I added to the description.ext?

File: support\modules\bon_recruit_units\dialog\recruiment.hpp
Line 21: text = "\a3\ui_f\data\map\Markers\NATO\b_inf.paa; <- missing quote here

It is fixed on Steam Dev rev. 128386 and higher, thank you.