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switchMove does not play entire animation
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Description

Since the helicopter DLC update, switchMove will no longer play the entire animation. Instead, if plays a frame or so and then immediately ends. This destroys our most reliable way of looping animations properly.

Details

Legacy ID
970332294
Severity
None
Resolution
Open
Reproducibility
Always
Category
Anims
Steps To Reproduce

Use switchMove to play an animation.

player switchMove "AinvPknlMstpSnonWnonDnon_medic_1";

Event Timeline

Paratus edited Steps To Reproduce. (Show Details)Nov 12 2014, 12:11 AM
Paratus edited Additional Information. (Show Details)
Paratus set Category to Anims.
Paratus set Reproducibility to Always.
Paratus set Severity to None.
Paratus set Resolution to Open.
Paratus set Legacy ID to 970332294.May 7 2016, 7:49 PM
X39 added a subscriber: X39.May 7 2016, 7:49 PM
X39 added a comment.Nov 12 2014, 1:32 AM

just for general people comming over here

the medic animations are "automatically" looped when started using playAction
https://community.bistudio.com/wiki/playAction
https://community.bistudio.com/wiki/playAction/actions