Currently, only UAV Operator units can hack enemy UAVs. While the uavHacker parameter does exist in the game's CFG, there is no way to script any other unit as a uavHacker, it must be done through a mod.
This limits sharing missions - instead of a nice neat single .pbo, a mod install is required as well, discouraging players.
Could we please introduce a scripting command to make any other unit a uavHacker? It would be great if you could just put uavHacker = true; into the unit's init box.