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Unable to assign uavHacker without creating mod.
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Description

Currently, only UAV Operator units can hack enemy UAVs. While the uavHacker parameter does exist in the game's CFG, there is no way to script any other unit as a uavHacker, it must be done through a mod.

This limits sharing missions - instead of a nice neat single .pbo, a mod install is required as well, discouraging players.

Could we please introduce a scripting command to make any other unit a uavHacker? It would be great if you could just put uavHacker = true; into the unit's init box.

Details

Legacy ID
2132918890
Severity
None
Resolution
Open
Reproducibility
Always
Category
UAV (Unmanned Aerial Vehicle)
Steps To Reproduce
  1. Enter Editor, any map
  2. Place down enemy UAV
  3. Place friendly rifleman.
  4. Place enemy UAV Controller.
  5. Preview
  6. Have rifleman pick up enemy UAV controller.
  7. Rifleman is unable to hack or control enemy UAV, despite owning enemy UAV controller.
Additional Information

Event Timeline

J-Stark edited Steps To Reproduce. (Show Details)Nov 8 2014, 1:33 PM
J-Stark edited Additional Information. (Show Details)
J-Stark set Category to UAV (Unmanned Aerial Vehicle).
J-Stark set Reproducibility to Always.
J-Stark set Severity to None.
J-Stark set Resolution to Open.
J-Stark set Legacy ID to 2132918890.May 7 2016, 7:47 PM
Bohemia added a subscriber: Jonpas.Nov 8 2014, 1:33 PM