Can we please have a method of getting and setting information for custom markers? Just a set of commands that identifies the marker as an object? Maybe something like this:
cMarker _unit
Use:
getPos cMarker _unit;
(cMarker _unit) setPos _position;
deleteVehicle cMarker _unit;
(cMarker _unit) createVehicle _position;
The reason for having a unit after cMarker is that each unit has its own custom marker (tested with team switch)
I'm not sure if custom marker should be defined as an object, a marker or something entirely new.