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Working Bipods & dual render scopes
Closed, ResolvedPublic

Description

The game needs to have added working bipods and dual render scopes (4x scope would show peripheral vision as 1x)

Right now the scopes are set so the entire screen zooms. For a military simulator this game needs to correct this. The only part that should zoom is the optic itself. What you see outside the scope should not be zoomed.

example: https://www.youtube.com/watch?v=W9iSUnzy2Lw

Details

Legacy ID
2236481032
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
General

Event Timeline

danph7 edited Steps To Reproduce. (Show Details)Oct 19 2014, 7:34 PM
danph7 edited Additional Information. (Show Details)
danph7 set Category to General.
danph7 set Reproducibility to Always.
danph7 set Severity to None.
danph7 set Resolution to Duplicate.
danph7 set Legacy ID to 2236481032.May 7 2016, 7:38 PM
Bohemia added a subscriber: danph7.Oct 19 2014, 7:34 PM

The 3D scope sounds great and i have seen it in other games, but it would be great if you could disable it too. It really takes up alot of performance.

But bipods are really, really, really needed and hopefully will come with the marksman DLC.

There are actually some addons that enabling bipods and weapon resting.
PIP rendered 3D scopes would be nice, but i guess it could cause FPS drops.

StJimmy added a subscriber: StJimmy.May 7 2016, 7:38 PM

How about checking the most voted tickets first?
http://feedback.arma3.com/view.php?id=2510
http://feedback.arma3.com/view.php?id=432

No need to make duplicates.

StJimmy removed a subscriber: StJimmy.May 31 2016, 6:21 PM