setVelocity gives static object velocity while it remains stationary. This turns them into killer objects when player collides with them. Also after near explosions, static objects can acquire some velocity, which makes them killer objects too.
Description
Description
Details
Details
- Legacy ID
- 3687226153
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Engine
Steps To Reproduce
stand near a building
execute
nearestBuilding player setVelocity [0,0,100];
hint str velocity nearestBuilding player; //shows it has velocity now
walk into the building
you are dead.