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Zeus / Curator Add Remote Controlled Event
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Description

Add an event when remote controlling a unit as Zeus (e.g. "CuratorObjectRemoteControlled") passing the remote controlled unit as an eventarg.

Details

Legacy ID
3676381956
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Zeus - Modding

Event Timeline

bux578 edited Steps To Reproduce. (Show Details)Oct 16 2014, 10:38 AM
bux578 edited Additional Information. (Show Details)
bux578 set Category to Zeus - Modding.
bux578 set Reproducibility to N/A.
bux578 set Severity to None.
bux578 set Resolution to Open.
bux578 set Legacy ID to 3676381956.May 7 2016, 7:37 PM
bux578 added a subscriber: bux578.May 7 2016, 7:37 PM

And maybe even add an event when the curator ends controlling a unit.

bux578 added a comment.Dec 4 2014, 7:07 PM

Despite being mentioned in http://dev.arma3.com/post/spotrep-00037 I can't get "curatorObjectRemoteControlled" to work.

(getAssignedCuratorLogic player) addEventHandler ["curatorObjectRemoteControlled", {hint "test";}];

returns -1.

Just a heads up, what's being referenced in the spotrep is this line from fn_moduleRemoteControl:

[_curator,"curatorObjectRemoteControlled",[_curator,player,_unit,true]] call bis_fnc_callScriptedEventHandler;