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Ground objects prioritised over bodies
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It seems that the area a body can be rearmed from or selected to go into the inventory is far to small compared to its actual size. and Weapons left on the ground near to body seem to be far to easy to select for their relative size. This means I can look at a body and only get the option to look or take the main weapon. Considering the body also contains the weapon why is the body no prioritised.

In terms of selecting a inventory system would it not be better to open nearest non ground container (body/box/vehicle) then populate the list of ground containers in the ground tab for items on the ground within a area.


Legacy ID
Steps To Reproduce

1:start game
2:kill AI
3:Try to access body
4:Observe Tendency to select ground weapon rather than body

Additional Information

Link to reddit discussion:

We know that this is a busy time so we are just asking for it to be considered a reply given for now

Event Timeline

john681611 edited Additional Information. (Show Details)
john681611 set Category to Inventory.
john681611 set Reproducibility to Always.
john681611 set Severity to None.
john681611 set Resolution to Open.
john681611 set Legacy ID to 1109947070.May 7 2016, 7:37 PM