I have been getting the message "No message recieved..." after anywhere between 2-20 minutes when playing on servers. Both modded and vanilla Arma 3. I then had to revert to the main Arma screen, refresh the server list, and log back in. This process repeats itself after different lengths of playtime. I know that the server didn't go down as others kept on playing. I have found no packet losses, though I'm not an expert on that.
My issue hasn't been fixed by any game update either, as I religously tried updates on both experimental and stable cause I really wanted to play these games over the internet.
I have a Gigabyte Sniper 2 motherboard with the Bigfoot Network Killer networking controller.
This issue was resolved for me during the last couple of weeks by unmapping LSP on the bundled software for that chip. Maybe more motherboards run this kind of functionality?
Here's my process for a workaround on win 8.1:
Open a command prompt, go to:
"\Program Files\Bigfoot Networks\Killer Network Manager\"
-Type killertool -lsp -unmap
Flush DNS using:
-Type ipconfig /flushdns and press Enter.
-Type ipconfig /registerdns and press Enter
-Type ipconfig /release and press Enter.
-Type ipconfig /renew and press Enter.
-Type netsh winsock reset and press Enter.
Reboot the computer.
Now I get two warnings each time I log into windows by Bigfoot Networks that says:
"LSP wasn't correctly mapped. Do you want to remap LSP?" (translated from swedish)
I click "No" on both of those, thereby not remapping the LSP again.
Now I have what appears to be crippled or maybe unsecure functionality in my networking solution but I can play Arma 3 on servers without losing connection.
I'm not sure if that constitutes an already closed ticket, but at least the workaround is properly stated.