If I reduce my client FPS with Sampling 300% (or high visibility -> 12000). The desync stops from other players.
Description
Description
Details
Details
- Legacy ID
- 1213773421
- Severity
- None
- Resolution
- Open
- Reproducibility
- Random
- Category
- Multiplayer
Steps To Reproduce
Find a Server with this type of desync -> reduce your Client FPS and check if the desync stops.