I have noticed that the current commands in-game to return position all round their results. The amount of rounding depends on the object's current position. Remembering my high-school chemistry class while I ran some tests, I found that the game rounds the result to a number with 6 significant figures. This is great for casual map-makers who don't really care, but for someone that desires or needs near-absolute accuracy this is a nightmare. I will attach a picture with all of my tests run.
Example: If you have an object at [~12345m, ~345m, ~89m] ([x,y,z]), using getPos on it will return something like this [12345.2, 345.234, 89.3928]
I think it would be amazing to have a new command that ONLY outputs positions rounded to the eighth decimal place. That would turn 12345.3 into 12345.25085729. To put it into better perspective, this is the difference between being 99% accurate and being 99.99999999% accurate. Please consider this proposal. {F24893}