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FFV All Vehicles: No relaxed Idle Animations for AI
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Description

AI is not playing any Idle animations in Vehicles when placed in any FFV compatible position. They look frozen and very unnatural, while the players idle animation plays well all the time.

Details

Legacy ID
2510479348
Severity
None
Resolution
Open
Reproducibility
Always
Category
Firing from Vehicles
Steps To Reproduce

Place AI in FFV compatible position in any vehicle, observe no Idle animation while weapon is lowered.

Event Timeline

InstaGoat edited Steps To Reproduce. (Show Details)Oct 2 2014, 8:21 PM
InstaGoat edited Additional Information. (Show Details)
InstaGoat set Category to Firing from Vehicles.
InstaGoat set Reproducibility to Always.
InstaGoat set Severity to None.
InstaGoat set Resolution to Open.
InstaGoat set Legacy ID to 2510479348.May 7 2016, 7:32 PM
Iceman added a comment.Oct 3 2014, 9:51 AM

Hey,
thanks for the report. This should not happen, could you please upload a short video showing the problem?

https://www.youtube.com/watch?v=lB7FlBRm6_o&feature=youtu.be

Uploaded an example here, with the MH-6

Edit: Just noticed that the others in the helo do not have animations as well?

Helicopters DLC is now in pre-release state in the beta branch, and the issue persists, in the new helicopters as well as the Taru bench pod and transport pods.

ragnos added a subscriber: ragnos.May 7 2016, 7:32 PM

Also, animations like "Acts_HeliCargoPointing" or "Acts_HeliCargoHopInSignal" used for example in Bootcamp campaign where leader points direction while sitting on heli bench are broken.