Page MenuHomeFeedback Tracker

Please improve detailed FX of bullet hit, if the player uses the "Ultra" video settings.
New, WishlistPublic

Description

I am use the "Ultra" video settings, but the visual effect of bullets hit is very weak. I think with "Ultra" settings such effects must be increased. This applies simultaneously hits the body and hits the walls/buildings/ground.

  1. Hit the body. Sometimes it is not clear hit the player or not hit in the enemy body, because does not exist the hit-cloud, blood splash almost not noticeable.

Please, at close and medium distance please increase visual effect of body hit (dust-cloud, small particles of clothing or body, splash of blood etc.)

  1. Hit the objects. When close to the player the bullet hit the ground or building, then not enough particles of ground/shards of the buildings. If you look attentively, then you can see the some particles, but these particles have the same color with the cloud hit. Particles not visible. Make fragments of buildings more clearly!
  2. Objects Scars. After hit in walls, or metal objects, holes from bullets hit appears not always and very quickly disappears and all doors in the game can't have a holes from bullets! Why?
  3. Hit the object from the Tank(the weakest effect in the game!). When you hit the main heavy gun of the tank in the ground or a building there are no any particles or fragments! Add splash of pieces of ground and buildings!

These details should be improved, if the player uses the "Ultra" video settings. Please improve the visualization of any bullet hits.

Details

Legacy ID
4102505571
Severity
None
Resolution
Open
Reproducibility
Always
Category
Feature Request

Event Timeline

mickeymen edited Additional Information. (Show Details)
mickeymen set Category to Feature Request.
mickeymen set Reproducibility to Always.
mickeymen set Severity to None.
mickeymen set Resolution to Open.
mickeymen set Legacy ID to 4102505571.May 7 2016, 7:31 PM