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Make radar on aircrafts more realistic
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Nowadays you may see any target in 360 degree sector. It is not realistic model.
Make something like that, please:
So you may see targets on the radar only in small sector ~ 60 degrees.

UPDATE (16.10.2014):
There will be Helicopter DLC published soon. Probably, it is a good moment to implement new radar system not only to helicopters but any other aircrafts + AA-tanks. Here is some photos from RL (they are for meteorogical radar, but display the main principles of radar system): [^] [^] [^] [^] [^] [^]

And for AA-tanks: [^] [^] [^] [^]

So there are several improvements:

  1. Decrease angle of radar on all aircrafts (but not compass).
  2. Add visual refresh of targets like here: [^]
  3. Make 360 angle radar for AA-tanks with refresh function, for the whole 360 degrees, like here: [^]

Here is youtube videos (to show main principle for both AA-tanks and aircrafts): (intensity of color of targets changes in periods between target refresh). And here is meteorogical radar:

Also it will be good to implement radar sound system (beep sound) when your radar finds enemy, something like here, but not so frequent and only when radar refreshes:

This kind of radar will give much more immersion into the game. I don't ask you to implement all of this things but decrease of the angle is main. Nowadays, radar system in game is too arcade.


Legacy ID
Ingame UI

Event Timeline

ruPaladin edited Additional Information. (Show Details)
ruPaladin set Category to Ingame UI.
ruPaladin set Reproducibility to Always.
ruPaladin set Severity to None.
ruPaladin set Resolution to Duplicate.
ruPaladin set Legacy ID to 1490400066.May 7 2016, 7:31 PM
Fennek added a subscriber: Fennek.May 7 2016, 7:31 PM

Instead of a fixed cone, a config value for radar cone angle would be very usefull

Fennek, I agree. This will improve gameplay very much.
I don't know how radr in this situation should show missile launches. Hope BIS will improve this system too.