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Laser pointer does not sync when looking through scope
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Description

When looking through a scope with the attached laser pointer active the beams direction does not update for other players on the server. When the user stops looking through the scope the beam will jump to the correct location.

Details

Legacy ID
2919401752
Severity
None
Resolution
Open
Reproducibility
Always
Category
Multiplayer
Steps To Reproduce
  1. Start multi-player session with at least two players (A) and (B).
  2. Set time-of-day to night.
  3. Equip players with the following:

NV-goggles
Any rifle that can take a laser pointer and a scope
A laser pointer that attaches to the rifle
A scope that attaches to the rifle

  1. Have (A) activate his/her laser pointer
  2. Have (A) look through the scope
  3. While still looking through the scope (A) moves his/her aim

While (A) is looking through the scope (B) won't be able to see that the beam is moving. When (B) stops looking through the scope the beam will update to its new position.

Event Timeline

Gurkboll edited Steps To Reproduce. (Show Details)Sep 21 2014, 5:21 PM
Gurkboll edited Additional Information. (Show Details)
Gurkboll set Category to Multiplayer.
Gurkboll set Reproducibility to Always.
Gurkboll set Severity to None.
Gurkboll set Resolution to Open.
Gurkboll set Legacy ID to 2919401752.May 7 2016, 7:28 PM

Hello,
could you please try it on current Dev Build? I could not reproduce it.