Ever since the fix to the speed of sound, explosion sounds have not been audible at certain ranges they should be.
See Steps to Reproduce
Description
Description
Details
Details
- Legacy ID
- 1041310150
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Sound
Steps To Reproduce
- Enter the editor in the Virtual Reality map
- Place the player at the center of the map
- Exactly 2000m away, place a module Effects>CAS>CAS-Missile Strike, and angle it so that the CAS aircraft will be flying towards the player during his run.
- Preview the mission. Open your watch, and carefully keep track of the seconds.
- As soon as you see the explosions from the rockets, watch the clock.
Speed of Sound @ sea level in m/s - 340.29 m/s
2000m / 340.29 = 5.87733991595 or ~6s
The sound should come in about six seconds after the strike.
- Notice that the sound of the explosions does not come at all. The sound of the rockets firing *is* audible (although the sound comes at closer to 10s after they actually fire).
Additional Information
EDIT: While this issue mainly pertains to explosions, all sounds fall off rather too quickly, in reality you can hear much further away than you currently can in game