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Ai should equip compatible silencer when ordered into Stealth mode (repost of 0007043)
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Description

When going to stealth mode, AI should check their inventory for a compatible silencer and equip it if they are able to. Right now, they stick to going loud.

Alternatively, there should be an option in the unit commands to "go loud" or "go silent" that has the obvious effects.

Re-posting this, since I think this is very relevant. AI should not engage with loud weapons in stealth mode if they have the possibility to remain stealthy. Otherwise, "Stealth" mode makes little sense, since you do not have control over the AI's weapon.

Details

Legacy ID
596077621
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
AI Control / Commanding

Event Timeline

Alwarren edited Steps To Reproduce. (Show Details)Aug 13 2014, 2:33 PM
Alwarren edited Additional Information. (Show Details)
Alwarren set Category to AI Control / Commanding.
Alwarren set Reproducibility to Always.
Alwarren set Severity to None.
Alwarren set Resolution to Duplicate.
Alwarren set Legacy ID to 596077621.May 7 2016, 7:13 PM
Alwarren added a subscriber: Alwarren.
MadDogX added a subscriber: MadDogX.May 7 2016, 7:13 PM

Closing in favor of original (#7043) to preserve upvotes.