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3d sound not 'real'
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a good example is when you're flying the jet and you turn your head. if i look all the way to the left, there is NO sound from the left channel. as a programmer, i do know how you handled this. (or right, matters not)

the greater the degree of turn, the less sound in that channel.

which works a little bit. but when i am at maximum turn, the sound volume is set to zero (or appears to be the case). this is VERY unrealistic. and in a jet, i would ALWAYS hear the jet engines no matter which way i turn my head.

the sound in any 'position' should NEVER be zero no matter if i am walking, riding, or flying. there is ALWAYS sound.

this started with one of your latest updates concerning the 3d sound stuff...about 1 month ago?

a silly example:

degree turned - volume
(0 = straight ahead looking)

0 - 100%
45 - 75%
90 - 50%
180 - 0%


Legacy ID
Steps To Reproduce

fly a jet and turn your head in either direction max. no sound will be in that channel.

look left, no sound - look right, no sound.

goes from max to zero, dependent on the degree you turn your head.

if you put on headphones, you can CLEARLY hear this... :)

Additional Information

i remember waiting 1 - 2 years to buy make the BEST simulator out...PERIOD!

sims are all i 'play' and as an IT tech for 30+ years, i have been with computer ever since they came out. the ONLY person that would come in SECOND TO YOU, would be 'micropose'...they have some killer 'sims' back in the day... :)

thank you for the 'regular' updates to what is going on...SO NICE! :) unlike some companies who keep you guessing as to what is going on...BF4 is a GOOD example of what NOT TO DO!

keep up the good work!


Event Timeline

z80cpu edited Steps To Reproduce. (Show Details)Aug 5 2014, 9:12 PM
z80cpu edited Additional Information. (Show Details)
z80cpu set Category to Sound.
z80cpu set Reproducibility to Always.
z80cpu set Severity to None.
z80cpu set Resolution to Open.
z80cpu set Legacy ID to 2156799367.May 7 2016, 7:10 PM
Bohemia added a subscriber: AD2001.Aug 5 2014, 9:12 PM