When using the older lighting engine (i.e. DayLightingBrightAlmost and DayLightingRainy - not LightingNew), lights are extremely bright at night. {F24456} {F24457}
Description
Description
Details
Details
- Legacy ID
- 2555870961
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Feature Request
Steps To Reproduce
- Run vanilla Arma 3 and observe the brightness of lights at night.
- Run Arma 3 with the provided addon (@LightingTest) and observe brightness of lights at night.
Additional Information
The older lighting engine is much better suited to Arma 2 maps, at least while we don't have documentation on LightingNew. See this page for reference:
http://forums.bistudio.com/showthread.php?181226-A2-Island-Lighting-Fixes
Contents of @LightingTest:
config.cpp
class CfgPatches {
class GDSN_LightingTest {
units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"A3_Map_Altis", "A3_Map_Stratis"};
};
};
class CfgWorlds {
class DefaultWorld {
class Weather;
};
class Altis : DefaultWorld {
class Weather : Weather { delete LightingNew; };
};
class Stratis : DefaultWorld {
class Weather : Weather { delete LightingNew; };
};
};
Event Timeline
Comment Actions
Note: I wasn't sure whether this should be posted as a feature request or not - apologies if this is not the correct category.