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Large explosions causes lag
Closed, ResolvedPublic

Description

If numerous explosions goes off my whole game starts to lag. This only happens in multiplayer. One example of multiple explosions going off is when a jet does a rocket attack on a position causing my fps to go down and lag.

Details

Legacy ID
4043576177
Severity
None
Resolution
Duplicate
Reproducibility
Have Not Tried
Category
Game Freezes
Additional Information

Happens on a king of the hill mode. Not sure about any other game modes.

Event Timeline

AJackson92 edited Additional Information. (Show Details)
AJackson92 set Category to Game Freezes.
AJackson92 set Reproducibility to Have Not Tried.
AJackson92 set Severity to None.
AJackson92 set Resolution to Duplicate.
AJackson92 set Legacy ID to 4043576177.May 7 2016, 7:04 PM
AJackson92 added a subscriber: AJackson92.

Thanks for acknowledging. Let me know if you need anything.

It's kind of to be expected, this happens at least to some extent in all games (it's a whole lot of stuff happening at once, it's bound to bog down the game).

As far as i checked it may be a sound problem, after i disabled the sound and played the game when jet does a strafe run there was no fps drop, but when the sound was on i experienced massive fps drop

lenni20 added a subscriber: lenni20.May 7 2016, 7:04 PM

I have exactly the same problem. Game runs "quite good" on my GTX 550 Ti but only jet attacks or full auto Anti-Air fire is causing static noises and unbelievable lag with fps drops to zero both in king of the hill and even singleplayer missions. I bought a new GPU (GTX 660) and still have the same problem. Depending on how many jets are up in the air king of the hill is nearly unplayable.

I have solved the problem. All you have to do is limit the audio sources to a maximum of 24 in the game options. Thanks to WilkuActual for the hint that it could be an audio problem.