Character movement speed has been decrased too much in the last update, i think the last configuration was perfect. In my opinion the resistance and the speed of the characters was tottaly correct, i don't see why it should be changed.
Now the character is not able to run more than 100 or 150 meters, and that is not real at all. Without a soldier training, i could run at max speed handling all the equipment at least around 350m to 400m before starting to fatigue.
I am really so impressed with this change, because i don't see it real at all. Doesn't make much sense the fact of not being able to run while being shot when you haven't run more that 10 seconds, and just being able to walk that slow.
As an infantry approaching 800 meters and is fatigued without possibility of aiming point.
After this change was very difficult to play.
Long sniper shots as this time is almost impossible have to spend a lot of ammunition