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Character speed of movement extremely slow, aimnig faill in 1.24 update.
Acknowledged, WishlistPublic

Description

Character movement speed has been decrased too much in the last update, i think the last configuration was perfect. In my opinion the resistance and the speed of the characters was tottaly correct, i don't see why it should be changed.

Now the character is not able to run more than 100 or 150 meters, and that is not real at all. Without a soldier training, i could run at max speed handling all the equipment at least around 350m to 400m before starting to fatigue.

I am really so impressed with this change, because i don't see it real at all. Doesn't make much sense the fact of not being able to run while being shot when you haven't run more that 10 seconds, and just being able to walk that slow.

As an infantry approaching 800 meters and is fatigued without possibility of aiming point.
After this change was very difficult to play.

Long sniper shots as this time is almost impossible have to spend a lot of ammunition

Details

Legacy ID
4019982320
Severity
None
Resolution
Open
Reproducibility
Always
Category
Movement
Steps To Reproduce
  1. Equip your soldier with a medium size bag, like a kitbag, and load it to the half.
  1. Equip the soldier with a medium weight wepon such as 5.56mm MX or Katiba.
  1. Equip the soldier with a medium weight vest, load it to the half. Also get a helmet.
  1. Now try to run more than 10-15 seconds. Soldier is extremely fatigued, and you will be just able to walk so slow, almost like pressing the W+S walk mode. Gaining stamina is almost impossible if you need to move
Additional Information

Event Timeline

leco789 edited Steps To Reproduce. (Show Details)Jul 15 2014, 10:22 PM
leco789 edited Additional Information. (Show Details)
leco789 set Category to Movement.
leco789 set Reproducibility to Always.
leco789 set Severity to None.
leco789 set Resolution to Open.
leco789 set Legacy ID to 4019982320.May 7 2016, 7:00 PM

related:
http://feedback.arma3.com/view.php?id=19720

It's awkward to watch AI squads to run at crawling speeds when fatigued, removing any sense of tension during a combat situation.

It feels like they're about to collapse after running for only 150-200m or 40 seconds...

Bohemia added a subscriber: Bohemia.May 7 2016, 7:00 PM

Same opinion here. But I fear that it is even a bug on my end? In fact my running speed gets really slow really quickly and it looks like I am running in water...The other players are laughing at me ;).