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Repair animation in bootcamp mission 2 (Common Denominator)
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Description

Hello!

When you play the mission "Common Denominator" and are on your way to the position of the AAF-forces, you will come across a civilian who is repairing a quadbike with the "InBaseMoves_repairVehicleKnl"-animation.

This animation has a little issue: it sets the unit a tiny bit away (backwards) from it's original position after _every_ animation cycle.
As a result, the unit will be far away from the vehicle it is supposed to repair when the mission runs for long enough (and it only takes a few minutes that it starts to become obvious).

I usally bypass this problem by attaching the unit to the vehicle, so the mission can run forever and the hardworking repairman still stays in place.
Or maybe you could even fix the animation itself? :)

PS: The whole Bootcamp-update is so outstanding, I love it! Thanks for your hard work!

{F24274}

Details

Legacy ID
2371839194
Severity
None
Resolution
Open
Reproducibility
Always
Category
Bootcamp
Additional Information

see attached screenshot

rev. 125913

Event Timeline

Helio edited Steps To Reproduce. (Show Details)Jul 9 2014, 9:49 PM
Helio edited Additional Information. (Show Details)
Helio set Category to Bootcamp.
Helio set Reproducibility to Always.
Helio set Severity to None.
Helio set Resolution to Open.
Helio set Legacy ID to 2371839194.May 7 2016, 6:56 PM
Bohemia added a subscriber: AD2001.Jul 9 2014, 9:49 PM