Hello!
When you play the mission "Common Denominator" and are on your way to the position of the AAF-forces, you will come across a civilian who is repairing a quadbike with the "InBaseMoves_repairVehicleKnl"-animation.
This animation has a little issue: it sets the unit a tiny bit away (backwards) from it's original position after _every_ animation cycle.
As a result, the unit will be far away from the vehicle it is supposed to repair when the mission runs for long enough (and it only takes a few minutes that it starts to become obvious).
I usally bypass this problem by attaching the unit to the vehicle, so the mission can run forever and the hardworking repairman still stays in place.
Or maybe you could even fix the animation itself? :)
PS: The whole Bootcamp-update is so outstanding, I love it! Thanks for your hard work!
{F24274}