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disabling explosives
Acknowledged, WishlistPublic

Description

There should be an option for sniper/spotters and/or the person that places an explosive can remove the explosive. If an explosive is place by another person (like the enemy team) only the engineer, explosive specialist, (maybe) spotter/sniper can disable the explosive. The sniper/spotter wouldn't have to carry a tool box but take longer to remove the explosive compared to the engineer and explosive specialist.

Details

Legacy ID
4085937314
Severity
None
Resolution
Open
Reproducibility
Have Not Tried
Category
Feature Request

Event Timeline

kripto202 edited Additional Information. (Show Details)
kripto202 set Category to Feature Request.
kripto202 set Reproducibility to Have Not Tried.
kripto202 set Severity to None.
kripto202 set Resolution to Open.
kripto202 set Legacy ID to 4085937314.May 7 2016, 6:45 PM
Bohemia added a subscriber: AD2001.Jun 15 2014, 9:06 PM
gutsnav added a subscriber: gutsnav.May 7 2016, 6:45 PM

Many explosive devices have anti-tampering mechanisms, especially anti infantry mines such as the Claymore. Sadly Arma 3's Claymore is not implemented to its full potential (As with many of the mines). Currently they can only be manually detonated. You can still use this to your advantage. If you are spotted, retreat without being seen to a position overlooking your last. Then when the enemy walks up to your original position to investigate, blow them into dog food with the Claymore.