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Weapon sounds are always centered, no matter if you turn your head
Acknowledged, WishlistPublic

Description

When shooting, you always hear the firing sound from the "middle" of your speakers. E.g: Shoot while turning your head to the right, you expect the gun sound to "move" to the left, but nope.

Details

Legacy ID
1622261085
Severity
None
Resolution
Open
Reproducibility
Always
Category
Sound
Steps To Reproduce

Shoot while turning your head

Event Timeline

Laxemann edited Steps To Reproduce. (Show Details)May 29 2014, 9:39 PM
Laxemann edited Additional Information. (Show Details)
Laxemann set Category to Sound.
Laxemann set Reproducibility to Always.
Laxemann set Severity to None.
Laxemann set Resolution to Open.
Laxemann set Legacy ID to 1622261085.May 7 2016, 6:40 PM
Laxemann edited a custom field.
tommack added a subscriber: tommack.May 7 2016, 6:40 PM

Though I haven't tested, or noticed. if you are correct then i agree, they should be more dynamic. Thumbs Up.

Up-voted...

The gun shot is also the exact same repetitive sample every time no matter where you are on the map (indoor, outdoor, forest, hill, valley, close, far etc...)

Many of the sounds in ARMA 3 are locked inside the players head including the environmental effects like the wind & insects.
when walking towards the sea the sound fades in from all directions instead of the location of the sound source.

The sound is just bad in general.