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this setdir (random 360) Doesn't work any more...
Closed, ResolvedPublic

Description

I like to make all of my missions totally random and this means the direction that the enemy are facing is always random too...

But recently The soldier spawns facing in a random direction then immediately rotates and corrects itself to face north.
If it is a vehicle with a mounted gun, the vehicle stays in its random heading but the gun immediately rotates to point north.

So any AI human or vehicle with an AI controlled weapon will immediately face north instead of a random direction.

Details

Legacy ID
1409812916
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Editor
Steps To Reproduce

Place units in editor and type 'this setdir (random 360)' into the INITIALIZATION field.

Watch how they all spawn facing random direction but then immediately rotate to face north.

Event Timeline

FeralCircus edited Additional Information. (Show Details)
FeralCircus set Category to Editor.
FeralCircus set Reproducibility to Always.
FeralCircus set Severity to None.
FeralCircus set Resolution to Fixed.
FeralCircus set Legacy ID to 1409812916.May 7 2016, 6:39 PM

this setFormDir random 360

thanks killzone_kid
that works perfect :-)

Is this issue not solved or why is it still open? Just wondering...

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.