The ATM on the world are not access able because those objects are not classes there are p3d objects.
for example on altis, location (http://steamcommunity.com/id/Fank/screenshot/468684256394759874):
diag_log "ATM:";
diag_log typeName ((getpos player) nearestobject 599690);
diag_log ((getpos player) nearestobject 599690);
diag_log "house:";
diag_log typeName ((getpos player) nearestobject 599621);
diag_log ((getpos player) nearestobject 599621);
will show:
"ATM:"
"OBJECT"
599690: atm_01_f.p3d
"house:"
"OBJECT"
8a194800# 599621: i_house_big_01_v3_f.p3d
But Ingame if you try to get the ATM via cursorTarget it will show you (look systemchat):
http://steamcommunity.com/id/Fank/screenshot/468684256394843749
But on a house it will show you:
http://steamcommunity.com/id/Fank/screenshot/468684256394859404
We be there any option to make it cursorTarget able?