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ATM is not accessable via cursorTarget
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Description

The ATM on the world are not access able because those objects are not classes there are p3d objects.

for example on altis, location (http://steamcommunity.com/id/Fank/screenshot/468684256394759874):
diag_log "ATM:";
diag_log typeName ((getpos player) nearestobject 599690);
diag_log ((getpos player) nearestobject 599690);
diag_log "house:";
diag_log typeName ((getpos player) nearestobject 599621);
diag_log ((getpos player) nearestobject 599621);

will show:
"ATM:"
"OBJECT"
599690: atm_01_f.p3d
"house:"
"OBJECT"
8a194800# 599621: i_house_big_01_v3_f.p3d

But Ingame if you try to get the ATM via cursorTarget it will show you (look systemchat):
http://steamcommunity.com/id/Fank/screenshot/468684256394843749

But on a house it will show you:
http://steamcommunity.com/id/Fank/screenshot/468684256394859404

We be there any option to make it cursorTarget able?

Details

Legacy ID
2318723285
Severity
None
Resolution
Open
Reproducibility
Always
Category
Feature Request
Steps To Reproduce

in description

Additional Information

Same in dev version

Event Timeline

Fank edited Steps To Reproduce. (Show Details)May 15 2014, 1:51 AM
Fank edited Additional Information. (Show Details)
Fank set Category to Feature Request.
Fank set Reproducibility to Always.
Fank set Severity to None.
Fank set Resolution to Open.
Fank set Legacy ID to 2318723285.May 7 2016, 6:36 PM
Bohemia added a subscriber: AD2001.May 15 2014, 1:51 AM