When you create parts of Crew Served Weapons(Heavy MG,Mortar,GMG) with addbackpack command,you cannot get in the CSW which made of these backpacks.
Only when AI dropped first backpack or AI ordered to get in the CSW,player units can get in it.
{F23876}
Description
Details
- Legacy ID
- 2468776032
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Config
*put 2 units on the editor.
*made them player/playable.
*write in below codes to each unit's init box.
this addbackpack "I_HMG_01_weapon_F";
this addbackpack "I_HMG_01_support_F";
*go to preview,put first backpack on the ground,change unit and assemble CSW
Event Timeline
Hello,
thank you for submitting the ticket. Can you confirm the behaviour on current Steam Stable 1.18.124097? I was not able to reproduce it.
If the problem persists, would it be possible to upload a simple repro mission and provide exact reprosteps? It would help us a lot.
Thank you very much.
Thank you for reviewing Iceman.
I always appreciate your support for community and I wish this ticket would be something positive information for A3's weapon system.
I uploaded a mission for reproduction.
In this mission,2 ordinate AI have their backpacks.
I assume you succeeded to assemble usable CSW because units given their backpacks when they were player character.
But in some cases on MP,some playable units would be still AI when it get backpack and later players join these AI as JIP(Join in progress).
Hello,
can you please confirm the issue on current Steam Dev? I was unable to reproduce the problem on a dedicated server with three players (two of them were JIP).
If it persists, would it be possible to provide as exact repro steps as possible?
Thank you!
Regarding your comment,I tried to repro this issue on dedicated server with friends.
But I finally found that this issue occurs only on singleplayer/editor.
Sorry for confusing,this could be trivial if not untrue.
I hope there would be reloading feature for CSWs but this is not scope of this ticket.
Thank you again for researching and separating your time.