When A.I. is driving a vehicle, having an animal module near the waypoint will totally stop the car.
Driver won't move until/to the next waypoint.
Description
Description
Details
Details
- Legacy ID
- 2967083268
- Severity
- None
- Resolution
- Open
- Reproducibility
- Random
- Category
- AI Issues
Steps To Reproduce
- Place a car in the editor, not empty.
- Set player as moveinCargo (any seats but not the driver)
- Make 2 waypoints "MOVE"
- Create a module/animals/sheep (or whatever)
- Put the module near the FIRST waypoint
- Start the mission.
When the A.I. driver will come at the horizontal position the module is, it will stop driving.
Event Timeline
Comment Actions
Hello,
thank you for submitting the ticket. However, I was not able to reproduce the problem. For me, the AI went past the animals every time and did not stop.
Could you please upload a simple repro mission with the problem?
Thank you very much!