affected classes:
O_Heli_Attack_02_F
O_Heli_Attack_02_black_F
The manual fire mode will be disabled after the first shot, for about 5-10sec.
Or Get out and get in.
http://teamspeak.fankservercdn.com/ArmA_3_04.16.2014_-_19.26.07.11_1.mp4
affected classes:
O_Heli_Attack_02_F
O_Heli_Attack_02_black_F
The manual fire mode will be disabled after the first shot, for about 5-10sec.
Or Get out and get in.
http://teamspeak.fankservercdn.com/ArmA_3_04.16.2014_-_19.26.07.11_1.mp4
i used following to spawn the vehicle server side:
_vehicle = (_vehicleData select 1) createVehicle (getPos _spawnObject);
_vehicle setDir (getDir _spawnObject);
_vehicle disableTIEquipment true;
clearItemCargoGlobal _vehicle;
clearMagazineCargoGlobal _vehicle;
clearWeaponCargoGlobal _vehicle;
clearBackpackCargoGlobal _vehicle;
@BIS_Iceman this is also reproduce able in my repo same as ticket 18446
Here a sample:
https://github.com/Fankserver/ArmA3BugSamples/tree/master/18453
Spawn vehicle, get in as driver, manual fire, and shot