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O_Heli_Attack_02_F manual fire seems to be bugged
Closed, ResolvedPublic

Description

affected classes:
O_Heli_Attack_02_F
O_Heli_Attack_02_black_F

The manual fire mode will be disabled after the first shot, for about 5-10sec.
Or Get out and get in.

http://teamspeak.fankservercdn.com/ArmA_3_04.16.2014_-_19.26.07.11_1.mp4

Details

Legacy ID
2770223800
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Engine
Steps To Reproduce

i used following to spawn the vehicle server side:

_vehicle = (_vehicleData select 1) createVehicle (getPos _spawnObject);
_vehicle setDir (getDir _spawnObject);
_vehicle disableTIEquipment true;

clearItemCargoGlobal _vehicle;
clearMagazineCargoGlobal _vehicle;
clearWeaponCargoGlobal _vehicle;
clearBackpackCargoGlobal _vehicle;

Additional Information

@BIS_Iceman this is also reproduce able in my repo same as ticket 18446

Event Timeline

Fank edited Steps To Reproduce. (Show Details)Apr 16 2014, 7:34 PM
Fank edited Additional Information. (Show Details)
Fank set Category to Engine.
Fank set Reproducibility to Always.
Fank set Severity to None.
Fank set Resolution to Duplicate.
Fank set Legacy ID to 2770223800.May 7 2016, 6:26 PM
Fank added a subscriber: Fank.
Fank added a comment.Apr 16 2014, 9:17 PM

Here a sample:
https://github.com/Fankserver/ArmA3BugSamples/tree/master/18453

Spawn vehicle, get in as driver, manual fire, and shot