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Zeus Artillery
Closed, ResolvedPublic

Description

When controlling any artillery piece as 'Zeus' the ordance is not fired in the desired way.

When firing manually:
The artillery rotates, and fires normally but its height does not increase or decrease leaving it how it was when it was spawned in or affected by a player.

With the artillery computer:
The artillery fires when ordered to, and the trajectory lines show up with an estimated time, but the artillery piece does not rotate or change height and fires in the direction it was facing when out of the computer.

Details

Legacy ID
438779915
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Zeus - General
Steps To Reproduce

-Place an Artillery piece down in Zeus.
-Control the gunner of the Artillery.
-Fire the rounds with or without the artillery computer.

Event Timeline

Nano_Bear edited Additional Information. (Show Details)
Nano_Bear set Category to Zeus - General.
Nano_Bear set Reproducibility to Always.
Nano_Bear set Severity to None.
Nano_Bear set Resolution to Duplicate.
Nano_Bear set Legacy ID to 438779915.May 7 2016, 6:25 PM
Kilian added a subscriber: Kilian.May 7 2016, 6:25 PM

Hello, this issue has been reported recently : http://feedback.arma3.com/view.php?id=18411

It will be fixed in the next update I guess.