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Player characters neck stretches when exiting the A-164 Wipeout while in 3rd person view.
Acknowledged, WishlistPublic

Description

when looking at your character in 3rd person view as he exits or ejects from a landed and still A-164 wipeout his neck stretches to amazing lengths. I have tested this with a handfull of units from all the factions and on all the jets and it only seems to happen on the A-164 with any unit regardless of type or faction. The other thing I've noticed is that the A-164 is the only jet where the view stays with the plane until you're on the ground whereas on the other jets as soon as you begin to exit the view switches to following you.

P.s. Apologies for the quality of the screenshot. {F23654}

Details

Legacy ID
708046869
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Characters
Steps To Reproduce
  1. In the editor place an A-164 and any unit (or just place an A-164 with you as pilot)
  1. Enter the plane and ensure it is not moving and you are seated.
  1. switch to third person view and enable freeview (default double tap Alt)
  1. Exit or eject from the plane.
  1. quickly move the camera and watch as your character exits the plane, as soon as he lands his neck should stretch to amazing length.

Event Timeline

shadowwolf0357 edited Additional Information. (Show Details)
shadowwolf0357 set Category to Visual-Characters.
shadowwolf0357 set Reproducibility to Always.
shadowwolf0357 set Severity to None.
shadowwolf0357 set Resolution to Open.
shadowwolf0357 set Legacy ID to 708046869.May 7 2016, 6:22 PM
shadowwolf0357 edited a custom field.

Giraffe neck. Yes. Seen it many times.

gutsnav added a subscriber: gutsnav.May 7 2016, 6:22 PM

"Acknowledged"??? Surely this can't be a feature...

Iceman added a comment.Apr 8 2014, 3:47 PM

Hello,

this issue was "acknowledged" and our team is working on it.

Thank you.