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Able to walk inside rocks/bad collision detection for rocks.
Closed, ResolvedPublic


Some of the rocks on the north eastern shore of Altis at this particular beach have bad collision detection. You can for example walk inside one of the big rocks, and another one you cant walk on or throw grenades over or even shoot over, even if you CLEARLY arent hitting the rock but instead shooting/throwing over the rock, the "hitbox" seems to be way too high for that particular rock/ it has a invisible wall.

This is really hard to explain on a piece of text, a video would be much more informative however I am not able to record any gameplay at the moment.

The grid for the rocks is approximately 248237, ive only tried out the rocks on the more northern part of the rock formation.

I know rocks have never really been the strong part of arma and they arent the most important thing to focus on right now, but since Altis is full of rocks these things should be looked into, and to fine tune the collision detection or whatever it takes.

Im not looking to have arma become a cliff climbing simulator ;), but rather get the map and objects playable, refined and balanced all around.

{F23575} {F23576}


Legacy ID
Steps To Reproduce
  1. Load Altis in editor.
  2. Go to grid 248237 and find the big rocks on near the beach, try walking on all of them, try shooting over them or throwing grenades over them, most of them can be walked inside from the lower side and one of them has a invisible wall that blocks your bullets/grenades.
Additional Information

Nobody wants to have their enemy hiding inside a giant rock.

Event Timeline

coltti edited Steps To Reproduce. (Show Details)Mar 25 2014, 1:39 PM
coltti edited Additional Information. (Show Details)
coltti set Category to Visual-Environment.
coltti set Reproducibility to Always.
coltti set Severity to None.
coltti set Resolution to Fixed.
coltti set Legacy ID to 3735188502.May 7 2016, 6:16 PM
Bohemia added a subscriber: AD2001.Mar 25 2014, 1:39 PM
Adam added a subscriber: Adam.May 7 2016, 6:16 PM
Adam added a comment.Oct 20 2015, 10:50 AM

fixed on devrbanch