Objects at far distance rendered with subpixel technique is much more visible than with regular rendering because the pixels not disappears but fade outs.
Check out the VBS3 techdemo: http://youtu.be/_b9o7Wcf9Wg?t=1m8s
Objects at far distance rendered with subpixel technique is much more visible than with regular rendering because the pixels not disappears but fade outs.
Check out the VBS3 techdemo: http://youtu.be/_b9o7Wcf9Wg?t=1m8s
And now we wait for "omg vbs is not arma how dare you"
but in all seriousness, this would solve many performance issues and mitigate the need for many LODs(I think..?) which would also mean less pop-ups and such