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Make "nvgoggles" simulated objects respect "visionMode" and "thermalMode"
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Description

Currently the NVGoggles object does not respond to changes like adding:
visionMode[] = {"TI"};
thermalMode[] = {0,1};

Allow custom NVGoggle variants with any kind of vision modes currently featured. {F23436}

Details

Legacy ID
1774565073
Severity
None
Resolution
Open
Reproducibility
Always
Category
Feature Request
Additional Information

class ThermalGoggles: NVGoggles
{

displayName = "Thermal vision goggles";
model = "\<addon>\tvg_proxy";
visionMode[] = {"TI"};
thermalMode[] = {0};

};

Also see this feature request from 3 years ago.
https://dev.withsix.com/issues/16545

Event Timeline

cobra4v320 edited Additional Information. (Show Details)
cobra4v320 set Category to Feature Request.
cobra4v320 set Reproducibility to Always.
cobra4v320 set Severity to None.
cobra4v320 set Resolution to Open.
cobra4v320 set Legacy ID to 1774565073.May 7 2016, 6:09 PM