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No rocket models when reloading AT/AA launchers
Closed, ResolvedPublic

Description

I am sure we all know about unit reloading air instead of a properly modeled rocket (ammo,shell etc) when reloading MPRL or NLAW or TITAN Launcher.

I have looked if a similar ticket was raised, could only find this one http://feedback.arma3.com/view.php?id=10195 which was closed because it has a duplicate. But I could not find a duplicate ticket number or anything like that so I am re-opening the same issue.

I have also seen a disposable rocket launcher. This is something else.

Details

Legacy ID
2072166573
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Visual-Weapons
Steps To Reproduce

Place a AT unit. Fire with your bazooka, reload it.

Event Timeline

Unknown Object (User) edited Steps To Reproduce. (Show Details)Mar 8 2014, 1:31 PM
Unknown Object (User) edited Additional Information. (Show Details)
Unknown Object (User) set Category to Visual-Weapons.
Unknown Object (User) set Reproducibility to Always.
Unknown Object (User) set Severity to None.
Unknown Object (User) set Resolution to Duplicate.
Unknown Object (User) set Legacy ID to 2072166573.May 7 2016, 6:06 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 6:06 PM

Duplicate of #8252.