If "disableUserInput true" is called while the player is looking around, the camera will keep spinning in the last direction the mouse was moving towards until input is re-enabled.
Description
Description
Details
Details
- Legacy ID
- 4187243161
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Scripting
Steps To Reproduce
- Spawn yourself in the Editor
- Execute the following in the debug console: [] spawn { sleep 3; disableUserInput true; sleep 5; disableUserInput false };
- Close the Esc menu and move the mouse around rapidly until input is disabled
- Notice involuntary spinning