Page MenuHomeFeedback Tracker

SelectWeapon Command Doesn't Work on Launchers
Closed, ResolvedPublic

Description

SelectWeapon command doesn't work on launchers, only on pistols and rifles. I have endeavoured to make sure that the unit DOES have the weapon in their inventory.

Details

Legacy ID
1576062770
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Scripting
Steps To Reproduce

Place a unit with a launcher-type weapon down in the editor (in this case, a guerrilla AT unit). Add a trigger with this in the action box and name the AT unit. NAME selectWeapon "launch_RPG32_F";. Nothing happens when the trigger is activated. You can try with a script too, still no effect.

Event Timeline

Bohemia edited Steps To Reproduce. (Show Details)Feb 25 2014, 12:15 AM
Bohemia edited Additional Information. (Show Details)
Bohemia set Category to Scripting.
Bohemia set Reproducibility to Always.
Bohemia set Severity to None.
Bohemia set Resolution to Duplicate.
Bohemia set Legacy ID to 1576062770.May 7 2016, 6:02 PM

Maybe it is because your ticket has very little information? Vague description and no repro of any kind?

Bohemia added a subscriber: Bohemia.May 7 2016, 6:02 PM

Ok - cheers! I'll flesh it out a bit more!

I've added some repro information - but honestly couldn't think of much else to write. Thanks for the advice.

Made sense to me. +1