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Allow zeus to issue the full waypoint Type and combat mode list available in the 2D editor
Closed, ResolvedPublic

Description

While creating a mission in the 2D editor , I can issue waypoints with "Guard" , "Load" , "Unload" Types

and the combat modes "Hold Fire" , "Open fire ,Engage at will"

I would want to request an option to do the same in zues

My Idea was to implement a long press or a key combo that will open a drop down list on screen , the user will choose a Type of waypoint and then the waypoint will be placed

this will allow zeus a broader control of the scenario

Details

Legacy ID
564324717
Severity
None
Resolution
Duplicate
Reproducibility
N/A
Category
Zeus - Feature Request
Steps To Reproduce

Add it please

Additional Information

With regards to combat modes
currently it seems the default is always "Open fire , engage at will"

which causes the AI to loose formation a lot of the time

Event Timeline

Bohemia edited Steps To Reproduce. (Show Details)Feb 23 2014, 4:59 PM
Bohemia edited Additional Information. (Show Details)
Bohemia set Category to Zeus - Feature Request.
Bohemia set Reproducibility to N/A.
Bohemia set Severity to None.
Bohemia set Resolution to Duplicate.
Bohemia set Legacy ID to 564324717.May 7 2016, 6:01 PM

Duplicate of #17351