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Allow GM to speak as a unit
Acknowledged, WishlistPublic

Description

To complete the whole GM aspect of the Zeus DLC, I think it's important that the Zeus player can "spoof" themselves as another NPC, allowing them to communicate as that particular unit.

Example:

<Players destroy an AA emplacement>
Zeus (as HQ): Alpha, this is HQ, close air support is now available.
Alpha 1-1: Requesting air support at coordinates xxx-yyy.
Zeus (as HQ): Roger that, Alpha, close air support is on its way.
<Zeus now selects the air support, say, a helicopter named Viper>
Viper: This is Viper, Alpha 1, I'm coming up from your rear...

etc.

Just an idea that could help facilitate more involved play from both GMs and players.

Details

Legacy ID
2047014412
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Zeus - Feature Request

Event Timeline

acesential edited Additional Information. (Show Details)
acesential set Category to Zeus - Feature Request.
acesential set Reproducibility to N/A.
acesential set Severity to None.
acesential set Resolution to Open.
acesential set Legacy ID to 2047014412.May 7 2016, 6:00 PM

Already possible. "Play Radio Message" module.

They just need to add more phrases to it.

That does work- it'd be better if it would allow text entry rather than just a drop down list, however.

reo77 added a subscriber: reo77.May 7 2016, 6:00 PM
reo77 added a comment.Feb 20 2014, 7:30 PM

Maybe they can create some voice filters, radios, god, etc..

Soulis6 added a subscriber: Soulis6.May 7 2016, 6:00 PM

Agree with acesential, a text entry version of the Play Radio Message module would be perfect.

Obviously wouldn't have the voices, it could just play a generic radio sound or something so the players know to look for the text.