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Zeus Created units are not attacking enemies in the given waypoint
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Description

Sending a squad of soldiers / Tanks near an enemy or directly AT the enemy
doesn't yield an attack order , instead the units simply move towards the target ,sometimes not even targeting the enemy at all , other times they seem to aim at the enemy but not fire

the enemy always fires first
sometimes in ridicules circumstances (a single enemy tank destroyed a platoon of tanks while they where at an advantage of both height and visibility , but they kept moving instead of attacking)

Details

Legacy ID
3679257063
Severity
None
Resolution
Open
Reproducibility
Sometimes
Category
Zeus - General
Steps To Reproduce

place a few enemy tanks not directly visible to your squad
send a Move order to a group of your tanks / soldiers / APCs very close to the enemy (then try farther and farther)

I would suggest adding a double click which should mean "double click"= "Target enemy"
however the core issue should be checked (why is the ai simply moving on its way when a target appears)

Additional Information

in high commander mode , I sent the same size platoon into the same area with a tank at the same place and as expected the enemy tank was destroyed as soon as they saw it

Event Timeline

Bohemia edited Steps To Reproduce. (Show Details)Feb 19 2014, 11:28 PM
Bohemia edited Additional Information. (Show Details)
Bohemia set Category to Zeus - General.
Bohemia set Reproducibility to Sometimes.
Bohemia set Severity to None.
Bohemia set Resolution to Open.
Bohemia set Legacy ID to 3679257063.May 7 2016, 6:00 PM