Attachments on weapons disappear when the weapon is placed into either your backpack or a storage container/vehicle. Attachments must first be removed from the weapon and stored individually. This bug was introduced with the most recent Stable update.
Description
Details
- Legacy ID
- 3025330809
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Inventory
In a Multiplayer environment:
- Put any attachment on any weapon that supports attachments
- Place the weapon into a backpack or vehicle with sufficient capacity
Attachments are lost.
Event Timeline
Serious problem which has cost me several times when I try to swap a situation weapon back and forth. Please deal with this whenever you can.
Yep serious issue for persistent missions. I don't see it in between logins or restarts, but I have to remember to remove all attachments before storing a weapon in backpack and logging out.
Unless you recently made a change yes it is. Mainly a problem with persistant missions which record your equipment, but has bitten me immediately every now and then as well.
Hello,
I was unable to reproduce it on Steam Stable. All weapons kept their attachments when put into backpacks/inventories. Could you please upload a simple repro mission and provide repro steps? It would help us a lot.
Thank you!
I play the Breaking Point mod a lot (http://www.thezombieinfection.com). This issue is extremely prevalent as the game play of the mod relies heavily on storing weapons in crates/backpacks. I do not always see this bug, it's more of a risk of losing the attachments if you place a weapon in a crate or backpack. I do not typically lose the attachments when said weapon goes into the crate, but when I pull it out. Also, if the server restarts with said weapon still in the crate or backpack you will lose the attachment(s).
I do not have a mission to reproduce this, but I'll see if I can get a video of this happening.
Thank you, but it is essential to reproduce it on Arma without any mods. These can be the cause of trouble. Thank you.
This isn't an actual inventory issue. This is about the ability to script-add weapons with (custom) attachments into containers.
These people were probably all playing mods that save player inventories.