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Uninjured medic (unit 2) crawls almost everywhere, in all combat and movement modes
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Description

When playing the scenarios in Act 2, some of the soldiers are always prone. No matter what you tell them they will not stand up. This is specifically true for Soldier unit 2 in Bingo Fuel. When giving them orders they just ignore or do something completely different. This makes it very hard to complete these missions. You basically have to wait on your soldiers all the time.

Details

Legacy ID
198050929
Severity
None
Resolution
Open
Reproducibility
Always
Category
Campaign Episode 2: Adapt
Steps To Reproduce

Play Bingo Fuel in Act 2. Happens all the time. Impossible to complete the mission.

Event Timeline

jjbravo edited Steps To Reproduce. (Show Details)Feb 2 2014, 12:10 AM
jjbravo edited Additional Information. (Show Details)
jjbravo set Category to Campaign Episode 2: Adapt.
jjbravo set Reproducibility to Always.
jjbravo set Severity to None.
jjbravo set Resolution to Open.
jjbravo set Legacy ID to 198050929.May 7 2016, 5:52 PM
Bohemia added a subscriber: ceeeb.Feb 2 2014, 12:10 AM
ceeeb added a comment.Feb 2 2014, 1:11 PM

Can I suggest you revise the issue title, it's too vague?

I also noticed this problem in the Bingo Fuel mission. My uninjured medic (unit 2) would crawl almost everywhere, in all combat and movement modes. When he does stand, he will only walk. As the formation positions are relative, half my squad was stuck moving slowly with him, which is a big problem in a mission that covers this much terrain. I have unPBO'd the mission, and the bug is apparent on a clean start play through in the mission editor.

I have also noticed similar AI crawling in other missions using the current Dev build.

jjbravo added a subscriber: jjbravo.May 7 2016, 5:52 PM

I've also noticed that if you tell your group to copy your stance, they will only copy standing or prone, not crouch. If you crouch, they will stand.