The red storage containers on the piers in e.g. Pyrgos or Neochori are hollow but not enterable. If all building positions of the pier are processed, some of them are inside these containers.
Description
Description
Details
Details
- Legacy ID
- 977202699
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Config
Steps To Reproduce
Stand on of the mentioned piers in-game and execute in Debug Console:
_b = nearestObjects [getPosATL player,["Piers_base_F"],500]; _i = 0; { _bp = _x buildingpos _i; while {str _bp != "[0,0,0]"} do { _mkr = createMarker [format ["%1-bpos",_bp],_bp];_mkr setMarkerSize [0.3,0.3];_mkr setMarkerType "mil_dot";_mkr setMarkerColor "ColorWhite"; _i = _i + 1; _bp = _x buildingpos _i; }; } forEach _b
This will mark all the building positions of nearby piers with a white dot. A few of them will be inside the non-enterable containers.