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Red storage containers on pier buildings aren't enterable but have valid building positions
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Description

The red storage containers on the piers in e.g. Pyrgos or Neochori are hollow but not enterable. If all building positions of the pier are processed, some of them are inside these containers.

Details

Legacy ID
977202699
Severity
None
Resolution
Open
Reproducibility
Always
Category
Config
Steps To Reproduce

Stand on of the mentioned piers in-game and execute in Debug Console:

_b = nearestObjects [getPosATL player,["Piers_base_F"],500]; _i = 0; { _bp = _x buildingpos _i; while {str _bp != "[0,0,0]"} do { _mkr = createMarker [format ["%1-bpos",_bp],_bp];_mkr setMarkerSize [0.3,0.3];_mkr setMarkerType "mil_dot";_mkr setMarkerColor "ColorWhite"; _i = _i + 1; _bp = _x buildingpos _i; }; } forEach _b

This will mark all the building positions of nearby piers with a white dot. A few of them will be inside the non-enterable containers.

Event Timeline

wolfenswan edited Additional Information. (Show Details)
wolfenswan set Category to Config.
wolfenswan set Reproducibility to Always.
wolfenswan set Severity to None.
wolfenswan set Resolution to Open.
wolfenswan set Legacy ID to 977202699.May 7 2016, 5:52 PM
Bohemia added a subscriber: AD2001.Feb 1 2014, 3:32 PM